Category: computational art

  • Calder set in Caslon 422 set in Futura

    Calder set in Caslon 422 set in Futura

    Sort of a meta design. Using the unique shapes of Caslon, trying out some animation techniques of text fitting into paths made with type in drawbot. It was pretty cool that Ace Hotel retweeted it!

  • Juno + Ballio

    Juno + Ballio

    This time, I was inspired by Josef Albers’s “Interaction of Color”  For this exercise, I was experimenting with using random()for various fills and the type. I was also trying to see how animation, timing, and frame rate works in drawbot. Lots to explore and play with. This reminds me of one of my favorite books […]

  • Drawing in Python

    Drawing in Python

    I’ve been drawing computationally with Drawbot in Python 3 out of John Maeda’s encouragement and teachings. Much gratitude to John… I’ve been posting some work-in-progress on Twitter, but thought it’d be nice to post it on my blog too as a nice collection of trials, experiments, fails, surprises, and some really cool things that came […]