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Ballio Chan Computational Art Tee Shirt Capsule v0.1 Official Drop

For the past year or so, I’ve been learning and playing with computational art in my free time. Learning Python has been a journey and I’m just in the beginning. Along the way, I’ve made some interesting things as documented on this blog. I’ve handpicked five of my favorites and made them into real shirts! It’s one thing to see the art pieces on a digital screen, it’s another thing to see them printed in digital form — and wear them.

If you like them, please get one! Please tell your friends! I own a few and I think they look great (perhaps biased) and feel really nice (not biased). They’re available in women’s, men’s, and kids’ sizes for the whole family. 🙂 I’m selling them on Amazon for now, and Prime members can get them shipped for free.


Beautiful Spiral tee
Blue Circles tee
Organism tee
Lines to Circle tee
Layered Colored Lines tee

Recent graphics experiments in January and February of 2019

Below are some recent graphics I’ve been playing with in recent months. Most of the work are still generated in Python with Drawbot. Some new techniques I’ve been experimenting with is generating SVG or PDF vector outputs with code, while importing those vectors into After Effects to further convert them to shape layers. I find it much more controllable and the possibilities are even more endless. Although now we’re dealing with time-based animations only, there’s less computation and code-based things we can do with AE. Although, there might be something I can do with the data and After Effects expressions in Javascript.

Also, I know Cinema 4D uses Python, so I’ve been starting to play with that in C4D as well to make some time-based animations — like this one experiment I did for WordPress.com: